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Hypersmooth #1

DirtDemon13 DirtDemon13
Published 5 years ago - 380 plays
I was gonna finish the logo but i ran out of time
23
PLAYERS COMPLETED
0:10.03
AVERAGE TIME
0.66
COMPLETION RATE
10K
TRACK SIZE
100%
(7 votes)
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5 years ago

Fittlesticks
Fittlesticks

hello DirtDemon13

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5 years ago

a_drain
a_drain

DirtDemon13 A good example would be this: https://www.freeriderhd.com/t/772242-jumper-dx

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5 years ago

DirtDemon13
DirtDemon13

a_drain the first of the two

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5 years ago

DirtDemon13
DirtDemon13

a_drain yeah and i made it so that it was smooth with little effort. all you have to do is holdup till the first big jump, then just adjust to the steepness of the landings of the rest of the jumps. plus, i have found that when you expand the landing area to accomadate different situations, you sacrifice smoothness, which i wanted to maximize in this situation. ive found that you either have super smooth in few situations or sort of smooth in a lot of situations, and for this track i wanted-

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