WildChildGabe glad you liked my comment! One thing about when I said, "[...] not a fan of tracks where you press up for the whole track [...]": I don't know why I said that because most tracks don't include the use of breaks (including mine). I suppose what I was noticing is some "dry" parts of the track where you ride on a straight line for too long. Sorry if I'm being overly critical of a 6 year old track, haha. I try to say something useful for anyone reading. Please make more tracks!!
Game_Bean thanks for your comment, I'm so glad you enjoyed the track! As I mentioned in comments before, this track is a part 2 to my track "The Hills" where the landscape is the same but it is years later, so the wooden ramps are decaying and collapsed, hence the collapsed ramp at the start. My personal style is a smooth fast track where you can make up time on how you hit the jumps, but I like some variety as well. Hopefully the secret path in the cave was enough challenge for ya :).
Good checkpoint placement, star spacing, fun portal use. I liked the use of scenery lines to show how to position for after one of the portals, I also think it could be a good spot for a slowmo! Some criticism: I'm typically not a fan of tracks where you press up for the whole track (often plain in terms of gameplay variety). I also found the beginning to be a little confusing as to what utility it provided the track. Overall, I enjoyed my time playing and I loved the secret path! +1
1 week ago
WildChildGabe glad you liked my comment! One thing about when I said, "[...] not a fan of tracks where you press up for the whole track [...]": I don't know why I said that because most tracks don't include the use of breaks (including mine). I suppose what I was noticing is some "dry" parts of the track where you ride on a straight line for too long. Sorry if I'm being overly critical of a 6 year old track, haha. I try to say something useful for anyone reading. Please make more tracks!!
1 week ago
Game_Bean thanks for your comment, I'm so glad you enjoyed the track! As I mentioned in comments before, this track is a part 2 to my track "The Hills" where the landscape is the same but it is years later, so the wooden ramps are decaying and collapsed, hence the collapsed ramp at the start. My personal style is a smooth fast track where you can make up time on how you hit the jumps, but I like some variety as well. Hopefully the secret path in the cave was enough challenge for ya :).
3 weeks ago
Good checkpoint placement, star spacing, fun portal use. I liked the use of scenery lines to show how to position for after one of the portals, I also think it could be a good spot for a slowmo! Some criticism: I'm typically not a fan of tracks where you press up for the whole track (often plain in terms of gameplay variety). I also found the beginning to be a little confusing as to what utility it provided the track. Overall, I enjoyed my time playing and I loved the secret path! +1
1 year ago
faded by Alan Walker?