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auto dump 28

not1s3k3b not1s3k3b
Published 2 days ago - 244 plays
something to get me back into the art of auto making
49
PLAYERS COMPLETED
0:12.57
AVERAGE TIME
0.66
COMPLETION RATE
3K
TRACK SIZE
100%
(9 votes)
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15 hours ago

no-_holdup
no-_holdup

isekeb alr thank you

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23 hours ago

isekeb
isekeb

I never make a glitch knowing what it will be like, I just draw 2 lines slightly angled whenever the bike is going fast enough that I know it would enter the glitch, then I add more lines until the bike survives and does something cool. it's completely unpredictable

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23 hours ago

isekeb
isekeb

you can also add small lines like I did here, sometimes to prevent the rider from dying, sometimes to prevent a wheel from bouncing out, sometimes to allow recycling or spins

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23 hours ago

isekeb
isekeb

no-_holdup the idea behind glitches is that you force a wheel into a space which is too tight, this causes the wheel to "glitch" out of it, then you can create another tight space where the wheel ends up, and repeat until the glitch does what you want it to do

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