Thankful
![gr8ist](https://lh3.googleusercontent.com/-XdUIqdMkCWA/AAAAAAAAAAI/AAAAAAAAAAA/4252rscbv5M/photo.jpg?sz=50)
Published 8 years ago - 11.7k plays
I'm thankful for my friends, my family, but mostly you guys! I just hit 150 subs, and I want to thank all of you. 150 is a pretty big number. Enjoy this slippery spiral track, and have a happy Thanksgiving!
Desktop Controls
- Accelerate
- Back Brake
- Lean Left
- Lean Right
- Change Direction
- Change Vehicle
-
Front Brake Advanced+
- Last Checkpoint
- Remove Checkpoint
- Restart Track
- Pause
- Zoom In/Out or
-
Toggle Player View Race mode only
1 day ago
FoxGamingTM Most commonly when you're returning to a checkpoint repeatedly really fast.
1 day ago
AngryGroudon gr8ist From my understanding, FRHD saves ghosts as a series of button inputs. So when a ghost breaks, it's because the button input it saved did not match up with what was actually pressed while the ghost was being made. Because of this, when the game "replays" it, it shows the wrong ghost because a single frame change often affects everything in the ghost. I tend to find that broken ghosts are most common in ghosts that use a ton of different button inputs in quick succession
8 years ago
JustinSykes Thanks!
8 years ago
this track is so cool!!!!!!!!!!